Zihan Yu
I am a Research Scientist at Meta Reality Labs. I received my Ph.D. from the School of Information and Computer Science at the University of California, Irvine, where I was advised by Shuang Zhao. Prior to UCI, I obtained my M.S. in Computer Science from Columbia University and my B.Eng. in Software Engineering from Tongji University.
Research: My research focuses on physics-based differentiable rendering and simulations using Monte Carlo method, with the goal of developing efficient solutions for inverse problems involving complex geometries to infer material or geometric properties from physical or simulated measurements.
Experience
Research Scientist
@ Meta Reality Labs
2025 - Present
Research Intern
@ NVIDIA High-Fidelity Physics Research
Jun 2024 - Sep 2024
Research Intern
@ NVIDIA Real-Time Graphics Research
Jul 2023 - May 2024
Research Intern
@ Meta Reality Labs, Graphics Research
Jun 2022 - Sep 2022
Publications
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ACM Transactions on Graphics / SIGGRAPH Asia, 2025 -
In Computer Graphics Forum, 2023